What video games have to teach us about learning and literacy /
James Paul Gee.
- Rev. and updated ed.
- New York : Palgrave Macmillan, 2007.
- 249 p. ; 24 cm.
"December 2007"--T.p. verso.
Includes bibliographical references (p. [229]-239) and index.
9781403984531 1403984530
2009280806
Video games--Psychological aspects. Computer games--Psychological aspects. Learning, Psychology of. Visual literacy. Video games and children.