Gee, James Paul

What video games have to teach us about learning and literacy / James Paul Gee. - Rev. and updated ed. - New York : Palgrave Macmillan, 2007. - 249 p. ; 24 cm.

"December 2007"--T.p. verso.

Includes bibliographical references (p. [229]-239) and index.

9781403984531 1403984530

2009280806


Video games--Psychological aspects.
Computer games--Psychological aspects.
Learning, Psychology of.
Visual literacy.
Video games and children.